Month: June 2017

Even More Tournament Rules!

Continuing with the tournament rules for the competitions coming up at PLAYBACK III on July 29th:

First up, Halo 2!

Player Cap: 32.

  • Depending on player participation, hosts reserve the right to issue first-round byes to those who sign up first in order to have even brackets.
  • Any who sign up past the initial 32 will be set as Alternates in the event that any of the original 32 no-show their match.

Game Mode: Slayer (Deathmatch).

Players Per Match: 8 (2 per Xbox).

Settings

  • Starting Weapon: Battle Rifle
  • Weapons: Standard
  • Kill Limit: None
  • Time Limit: 15 minutes
  • Radar: On
  • Suicide Penalty: None

Round Format

  • Round 1: Round of 32.
    • Map: Beaver Creek
    • Top 4 in Kills at the end of the time limit move on to the next round.
    • In the event of a tie for 4th place, winner will be the player with the fewest deaths.
  • Round 2: Round of 16.
    • Map: Lockout
    • Top 4 in Kills at the end of the time limit move on to the next round.
    • In the event of a tie for 4th place, winner will be the player with the fewest deaths.
  • Championship Game
    • Map: Midship
    • Top killcount wins the tournament.
    • In the event of a tie, winner will be the player with the fewest deaths.

Second up this time, Tetris from Tengen (played in memory of Donna K. Pelfrey)!

Player Cap: 32.

  • Depending on player participation, hosts reserve the right to issue first-round byes to those who sign up first in order to have even brackets.
  • Any who sign up past the initial 32 will be set as Alternates in the event that any of the original 32 no-show their match.

Game Mode: Endless VS.

Tournament Style: Single Elimination.

Rules:

  • Each round leading up to the finals will consist of a best-of-3 matchup. The finals will be a best-of-5 matchup.
  • Rounds will be 10 minutes long, with the winner of each round determined by whomever is left standing or whomever has the top score after 10 minutes.
  • A tournament official will start the time as the first piece is available to drop and will make announcements when the time reaches 5 minutes remaining, 2 minutes remaining, and 1 minute remaining, as needed. The official will also countdown the final 10 seconds.
  • The first competitor to win two matches (or three in the final) moves on.

Be sure to pick up your tickets for July 29th!

PLEASE NOTE: The event organizers reserve the right to alter these rules as needed to best serve our attendees and/or respond to technical issues.

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More Tournament Rules!

We’ll be spending the rest of the month filling out our rules for the remaining competitions we’ve got scheduled for PLAYBACK III on July 29th. We’ve got two for you today:

First up, Smash Bros. Melee!

Player Cap: 32.

  • Depending on player participation, hosts reserve the right to issue first-round byes to those who sign up first in order to have even brackets.
  • Any who sign up past the initial 32 will be set as Alternates in the event that any of the original 32 no-show their match.

Available Characters: All.

Match Settings:

  • Stock: 4
  • Time Limit: 8 minutes
  • No Items
  • Pause Disabled

Available Stages:

  • Yoshi’s Story
  • Fountain of Dreams
  • Final Destination
  • Battlefield
  • Dream Land

Tournament Style: Double-Elimination, Best-of-3 (Finals will be Best-of-5), 1-on-1.

  • The final match will pit the winner of the Winners’ Bracket and the winner in the Losers’ Bracket. The player from the Losers’ Bracket must win two sets to win: one to reset the bracket and the second to win the tournament.

Controllers: Standard GameCube controllers will be provided. Players are allowed to provide their own controllers, so long as those controllers do not provide any competitive advantage.

Stage Selection:

  • Out of the five Available Stages, the first stage is decided by matched players eliminating choices in a P1-P2-P2-P1 order until only one stage remains.
  • Following stages are decided by the winner of the last match declaring one of the five stages ineligible and the loser of the last match choosing from the four remaining stages.
  • There will be no stage bans in the Championship rounds – instead, players will simply go down the list as seen above.
  • You may not choose a stage you have already won on unless mutually agreed to by your opponent.

Character Selection:

  • Winning player is not locked into the same character for the next match, but has to choose his/her character before the loser chooses.

Second up today, Pong!

The Pong tournament will be contested on a Coleco Telstar 6040.

Player Cap: 32.

  • Depending on player participation, hosts reserve the right to issue first-round byes to those who sign up first in order to have even brackets.
  • Any who sign up past the initial 32 will be set as Alternates in the event that any of the original 32 no-show their match.

Tournament Style: Single-Elimination, Best of 3 games.

  • Opening Round – Semi-Finals: Each round of the single-elimination tournament will consist of a 1-on-1 Best of 3 series with 15 points needed to win the game.
    • During the Opening Round matches, players will be given three test volleys in order to get used to the controls of the Pong console.
  • Championship Round
    • The Championship Round will be a Best of 5 series (each game to 15 points) to determine the winner of the tournament.

Make plans now to be with us on July 29th!

PLEASE NOTE: The event organizers reserve the right to alter these rules as needed to best serve our attendees and/or respond to technical issues.

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Quake III Arena Tournament Rules

You might have heard we’re hosting a Quake III Arena LAN tournament at PLAYBACK III on July 29th. Here’s everything you need to know to compete and possibly take home the gaming PC we’re giving away!

Sign up for the tournament will begin one (1) hour prior to the start of the tournament.

Available Maps:  All.

Map Selection: The map rotation for each round will be determined at random by tournament officials and be appropriate to the round and number of participants.

Player Cap: 32 (Depending on player participation, hosts reserve the right to issue first-round byes to those who sign up first in order to have even brackets. Any who sign up past the initial 32 will be set as Alternates in the event that any of the original 32 no-show their match.).

Format:  Free-For-All (FFA), Single Elimination Bracket.

Rounds 1 and 2: Each match in the first and second round will pit 8 players against each other in a series of three (3) FFA Deathmatches, with each player receiving points based on their placement at the end of the round. Points will be awarded in the following manner:

    • 1st Place: 10 points
    • 2nd Place: 8 points
    • 3rd Place: 6 points
    • 4th Place: 4 points
    • 5th Place: 3 points
    • 6th Place: 2 points
    • 7th Place: 1 point
    • 8th Place: 0 points

Winning Conditions for each match will be: Kill Count – 30, Time Limit – 10 minutes. The top 4 scoring players from each three-match set will advance to the next round. In the event of a tie in point totals, the player with the fewest deaths will be awarded one extra point.

Round 3:  Each match in the third round will pit 4 players against each other in a series of three (3) FFA Deathmatches with points being awarded in the same manner as Rounds 1 & 2.  However, only the top scoring player from each three-match set will advance to the finals.

Winning Conditions for each match will be: Kill Count – 30, Time Limit – 10 minutes. The top scoring player from each three-match set will advance to the finals. In the event of a tie in point totals, the player with the fewest deaths will be awarded one extra point.

Finals: The two remaining players will face off in a Best of Five series of 1-on-1 matches to determine the winner of the tournament.

Winning Conditions for each match will be: Kill Count – 30, Time Limit – 10 minutes.

There will be a ten (10) minute break between rounds.

The mayhem goes down on July 29th!

PLEASE NOTE: The event organizers reserve the right to alter these rules as needed to best serve our attendees and/or respond to technical issues.

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UFS at PLAYBACK III

Our friends at Poket Gaming have put together something special for PLAYBACK on July 29th!

They’re bringing local CCG ambassador Daniel Pohl to demo the Universal Fighting System (UFS) collectable card game, which features characters from several beloved video game franchises.

Be sure to stop by the Poket Gaming booth and check out this amazing game! Demos will start when the doors open on July 29th.

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